Bugzilla, YUI, and other things.

Friday, September 05, 2008

Google Chrome, no Undo Close Tab?!?

I was a bit shocked when Google chrome came out without an undo close tab. Google and NASA helped Mozilla do a lot of research for Firefox 3 on how people use tabs, so I would have thought that Google's browser would have incorporated one of my favorite features that were designed for this purpose, undo close tab!

Granted it might be one of the least well known features in FF3, but I think it rocks. I close the wrong tab at least once a day, and it's mostly b/c i get over eager clicking the close tab or control-w.

The point is, making everything in a browser undo-able is super useful, I wish it would be made a full fledged feature instead of something you can only get to by right-clicking on the tabs that remain.

So Google, take your own advice to other browsers and add an close tab to the undo stack... please?

Extensions I use

A quick post about the few but helpful extensions I use...
  1. Firebug (duh)
  2. Screen Grab! (for grabbing screenshots of the changes I have made)
  3. Scribe Fire (to write these)
That's it! I haven't found many other super helpful extensions, probably b/c they tend to make firefox run slower or cause the browser to crash, both of which are not fun.

Sunday, August 31, 2008

Saturday, August 02, 2008

Bwaaaah! Learning Perl

I'm learning perl to do some simple stuff with the bugzilla API. Got the Camel book, maybe I'll get through it this time. The fact that Perl has "pointers" kinda makes me sad though.

zug... zug

Saturday, July 19, 2008

Status: Busy

So I have not posted to the blog except for the previous random posting which I actually wrote more than a month ago.

The reason is, I've been super busy with work! I lived in Tucson supporting the Phoenix mission for 3 weeks and I actually wrote blog posting, they're just not public, sorry.

Then I came back to support the release of cxMAS aka cxPRACA 2.0, you can check it out, well the homepage at least (https://cxhazards.nasa.gov). Because of the release cycle we were unable to support Firefox 3.0, which is a bummer. Just not enough testers and we were still working on seeing if our selenium test cases worked. Firefox 3 went from beta to released super fast it seemed, or at least for those of us on Mars time.

I came back to Mountain View in June and have been working on the release of cxMAS and now the release of MSLICE. We've got one more release and then... I'll post the YUI screen scrolling animation that I promised to post.

Anyway, that's a heads up, i haven't forgotten about the blog. Also if you're REALLY interested you can follow me on twitter. But there I'm more just spouting total randomness.

Oh and Dr Horrible (http://drhorrible.com) go, now before it is off the internets!

Spacial Constraints?

Just something i want to keep in mind. If you can plan spatially. You should also be able to create constraints on targets, where they can be moved/created for a, when Targets can be targeted, what instruments can use them, is there more?

Friday, May 30, 2008

Life In Tucson

So since the Phoenix lander touched down, I know I'll be spending some time here for a while.

What does this mean for MAS, mostly that I'll be juggling bug fixes with supporting the tool. The good news is when I'm not supporting the mission I should have plenty of time for Bugs and less likelihood of getting distracted.

The past few days have been was amazing and I'm glad I have been involved in this project for the past 3 years.

The fun part is I get to have 2 laptops, my normal mac and a windows machine. What this means is I got to experience the joy of installing bugzilla and bzr on a windows machine. It was as fun as a root canal!

But it works and because of that I was able to knock out a bunch of bugs. I've also done some cool stuff with YUI that I need to post, specifically animating the scroll bar of the whole window! It looks like there are some bugs in IE so I'm gonna fix that, publish it and then yank it out. Because our designers don't like it. But it was still fun to write an extension to the YUI animation class and I think it would be very educational for anyone who wants to write their own.

I've also had a few other wrestling matches with YUI, in the end I'm not sure who won, but YUI did was it was supposed to and it made my life easier, so maybe we both won.

Long story short...

YAY the Phoenix has Landed! YAY YUI ROXORS!